Handling errors with Either

Avalander - Apr 8 '18 - - Dev Community

An Either is basically a container for a value that might be an error. With an Either we can apply transformations to the contained value without having to worry whether it is an error or not until we reach a point in our code where we want to handle the error, should it have happened. It's a bit like a Schrödinger's box: the value might or might not be an error, we won't know until we open it (alright, missing the point of Schrödinger's cat, but I wanted to put the reference anyway).

How does Either work?

To illustrate the Either structure, let's build it in Javascript.

First of all, an Either can hold a value or an error. We'll call them Right and Left respectively. In a sense, it's like having two branches, and you go either to the left if you get an error, or to the right if you get a valid value.

Also, we need to be able to apply transformations to the value that is in the Either. Otherwise it's not really useful. We want a map function to do that. And we are going to apply the transformation only if we are on the Right branch, and ignore it if we have a Left.

const Left = x => ({
    map: fn => Left(x),
})

const Right x => ({
    map: fn => Right(fn(x)),
})
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Note that Left.map returns a Left holding the same value, without applying the transformation fn, while Right.map returns a Right containing the result of applying fn to the value. The reason for that is that we only want to apply the transformation on a valid value, not on an error.

Right(3).map(x => x * x) // -> Right(9)
Left(3).map(x => x * x) // -> Left(3)
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Now imagine that we want to apply a transformation to a value contained in an Either, but that transformation can return an error. Since we are handling error branches with Either, we might as well return a new Either.

const result = Right(3)
    .map(x => x % 2 == 0
        ? Right(x)
        : Left('Odd'))
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We have a number contained in an Either and we only want to accept even numbers. If it's odd, we return a Left saying that the number is odd.

The problem is that now we have a Left contained inside a Right. If we would inspect the variable result it would hold Right(Left('Odd')). If we want to apply another transformation, should we apply it to the outer Right or to the inner Left? What happens when the next transformation returns another Either?

To solve this issue, we can implement the method chain. chain is much like map, but it expects the transformation to return an Either, so it doesn't wrap the result of applying the transformation in a new Either.

const Left = x => ({
    map: fn => Left(x),
    chain: fn => Left(x),
})

const Right x => ({
    map: fn => Right(fn(x)),
    chain: fn => fn(x),
})
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Left.chain still doesn't apply the transformation, and it returns a Left holding the error, so we're sure we are not going to operate on an error should it have happened.

Right.chain will apply the transformation fn to the contained value and return the result, without wrapping it in another Right, because it expects the function fn to return an Either. If we were implementing this in a real project, we would probably want to check that fn returns an Either and throw an error if it doesn't.

We can use chain in the previous example to make sure that we don't end up with an Either inside another Either.

const result = Right(3)
    .chain(x => x % 2 == 0
        ? Right(x)
        : Left('Odd'))

result // -> Left('Odd')
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Now we only have a Left, and we would have a Right if our value had been even.

And that's it. We can use map to apply transformations to our contained value and keep it inside the same Either, or chain if we want to apply a transformation that returns another Either because it might fail.

Even though it's nice to be able to operate over a value without caring whether it's an error or not, it's not really that useful if we can't access the value. Right now the value is contained forever in an Either, and we will never know if the operation succeeded and the transformations were applied to the value, or if we have an error waiting to be handled.

We can implement one last method to solve this issue: fold. fold takes two callbacks, the first one (or left) will be called if the Either contains an error and the second one (or right) will be called if the Either contains a valid value.

const Left = x => ({
    map: fn => Left(x),
    chain: fn => Left(x),
    fold: (fnLeft, fnRight) => fnLeft(x),
})

const Right x => ({
    map: fn => Right(fn(x)),
    chain: fn => fn(x),
    fold: (fnLeft, fnRight) => fnRight(x),
})
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If we have a Left, fnLeft will be invoked, so we can handle the error in that function. If we have a Right, fnRight will be invoked and we can use it to send the value in an HTTP response, or store it in a database or do whatever we need with that value.

Right(3)
    .chain(x => x % 2 == 0
        ? Right(`${x} is even.`)
        : Left('Odd'))
    .fold(
        console.error,
        console.log
    )
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This simple example handles errors by printing them in console.error, and prints valid values in console.log, but we could handle errors and successes in any other way we need.

Handy Either factories

There are a few common factories for Either that we can implement easily.

Maybe

Maybe is a well known data structure, called Optional in some languages, that might or might not contain a value. We could model it with an Either that will be a Right if it has a value and an empty Left if it doesn't. Let's see how to build it.

const maybe = value =>
    (value != null
        ? Right(value)
        : Left())
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Or, if you don't like ternary operators that much,

const maybe = value => {
    if (value != null) {
        return Right(value)
    }
    return Left()
}
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TryCatch

Sometimes we might want to call a function that can throw an exception and treat the exception as an error with an Either. That might come in handy if we are using Either to handle errors in our code and need to interface with a library that handles errors by throwing exceptions (and expecting the user to catch them).

const tryCatch = (fn, ...args) => {
    try {
        const result = fn.apply(null, args)
        return Right(result)
    } catch (e) {
        return Left(e)
    }
}
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Conditional

We might want to check if a value fulfils a certain condition and return an error if it doesn't. We can define a factory that will take a predicate (i.e., a function that checks a condition on the value an returns either true or false) and a value, and return a Right if the condition holds true for the given value and a Left otherwise. We can get a bit fancier and allow an extra argument with an error value (usually a message explaining why the value wasn't accepted) that will be used if the value doesn't fulfil the condition.

const condition = (pred, value, reason) =>
    (pred(value)
        ? Right(value)
        : Left(reason))
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Remember the maybe factory that we implemented a bit earlier? Turns out that it's only a specific case of condition.

const maybe = value =>
    condition(x => x != null, value)
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When to use Either

My personal opinion is that Either is simply a strategy to handle application errors, and choosing this or another strategy is more a matter of preference that anything else.

Some languages, like Python or Java, offer a well-thought exception system that can be used to handle any application errors that might happen. In these languages it's usually a good idea to keep things idiomatic.

Other languages don't have an exception system and expect the programmer to return an error value if an error can happen in a function call (I'm looking at you, Go). Then I think it's better to use an Either than returning (err, result) and having to check for err every time we call a function, especially if we need to pass the error one layer up, where it can be handled.

And then there is Javascript. It has an exception system. Sort of. The problem is that catching specific errors while letting others propagate with Javascript's exception system is not a trivial task. Therefore it might be worth to use Either for application errors and leave exceptions for programming errors, instead of catching exceptions and trying to figure out if it's an error that should be handled here, elsewhere or make the application crash.

That's it, folks, thanks for reading!

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